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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 10 8 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 4 4 4 4
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- //Daytime
- Nightime
- Nightvision
- Crosshair
- //Artillery
- Bombers
- AltGun
- //AltCannon
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- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 200
- ObjectInc
- Delay 200
- //ObjectInc
- //Delay 200
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //Delay 400
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 200
- ObjectInc
- Delay 200
- //ObjectInc
- //Delay 400
- //ObjectInc
- //Delay 400
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- //Object APC2
- //Delay 600
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** JET (maximum 16) ***/
- //Object JET
- //ObjectInc
- //Delay 300
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 800
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 50
- ObjectInc
- Delay 60
- ObjectInc
- Delay 80
- ObjectInc
- Delay 100
- //ObjectInc
- //Delay 600
- //ObjectInc
- South
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //Delay 300
- //ObjectInc
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 150
- troops1 6
- adrop 2
- mdrop 2
- passes 1
-
- ObjectInc
- Delay 200
- troops1 6
- adrop 2
- hdrop 2
- Far
- passes 1
-
- ObjectInc
- Delay 250
- troops1 8
- adrop 2
- hdrop 2
- Far
- passes 1
- South
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- End
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